Diablo IV: Vessel of Hatred - Worldbuilding and Storytelling 2

Hello, Here is a collection of world building and Storytelling Scenes I created for Diablo IV's expansion, Vessel of Hatred.
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I mainly focused more on the creation of Props and Storytelling for this expansion. Working on these assets was fun and it was an honor to work with Talented Individuals in the Props and Interactives Team to help build and make the world of Sanctuary lived in.
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As part of my work with the Props and Interactives Team, I placed down props and key storytelling elements in the world. worked with Various Environment and Prop Artists to finalize certain key areas of the campaign as well as other side areas in the world of Sanctuary. My main role was to help make the world feel lived in by adding props and storytelling, integrating various environmental changes such as "Hatred Corruption" to already existing level art in the base game and in some occasions, a little bit of level art to bring the world of sanctuary to life.
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This collection contains a fraction of the the world building and storytelling that I did in the world of Sanctuary. Environmental assets are made by various environment artists in the team.
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Additional Artists

https://www.artstation.com/littlejacek
https://www.artstation.com/ichii3d
https://www.artstation.com/michaelchae
https://www.artstation.com/ehoward

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Additional world building, modeling, and texturing: Diablo IV Exterior Art Team, Diablo IV Interactives & Props Team, Diablo IV Dungeon Team, Diablo IV Lighting Team
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Design: Diablo IV Design Team